Absolute Beginner S Guide To Minecraft Mods Programming

Absolute Beginner s Guide to Minecraft Mods Programming PDF
Author: Rogers Cadenhead
Publisher: Que Publishing
ISBN: 0134277732
Size: 50.46 MB
Format: PDF, Mobi
Category : Games & Activities
Languages : en
Pages : 400
View: 6891

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Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. The easiest, quickest, most entertaining introduction to creating Minecraft mods in Java – updated to use the Spigot server for running your own Minecraft server and creating Minecraft mods Ideal for Minecraft users, young and old, who are new to programming Clear and friendly style assumes no prior programming knowledge Popular author Rogers Cadenhead breaks down Minecraft mods programming concepts and terms into short, easily understandable lessons Fun examples provide a step-by-step, hands-on experience that begins with simple tasks and gradually builds Master Minecraft modding and use Java to transform Minecraft’s worlds, tools, behavior, weapons, structures, mobs…everything! (Plus, you’ll learn some basic Java programming skills you can use anywhere.) Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding Minecraft has never been this simple. This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do. Here’s a small sample of what you’ll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing Minecraft Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Learn Java programming while enhancing your favorite game Contents at a Glance Part I: Java from the Ground Up 1 Dig into Minecraft Programming with Java 2 Use NetBeans for Minecraft Programming 3 Create a Minecraft Mod 4 Start Writing Java Programs 5 Understand How Java Programs Work 6 Store and Change Information in a Mod 7 Use Strings to Communicate 8 Use Conditional Tests to Make Decisions 9 Repeat an Action with Loops 10 Store Information with Arrays Part II: The World of Java Objects 11 Create Your First Object 12 Describe What Your Object Is Like 13 Make the Most of Existing Objects 14 Store Objects in Data Structures 15 Handle Errors in a Mod 16 Create a Threaded Mod 17 Read and Write Files Part III: Create Killer Minecraft Mods 18 Spawn a Mob 19 Make One Mob Ride Another 20 Take a Census of Mobs and Villages 21 Transmute Materials in an Inventory 22 Dig a Giant Hole 23 Chop Down a Forest of Trees 24 Respond to Events in the Game 25 Display a Mob’s Health During Combat 26 Make a World Change over Time 27 Befriend the God of Lightning Appendix A Visit This Book’s Website

Minecraft Mods Programming

Minecraft Mods Programming PDF
Author: Rogers Cadenhead
Publisher: Pearson Education
ISBN: 078975360X
Size: 28.78 MB
Format: PDF
Category : Computers
Languages : en
Pages : 388
View: 7586

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A beginner's guide to creating Minecraft mods in Java, including setting up server and mod development tools, building mods that can make decisions and respond to player actions, and creating projectile weapons and potion effects.

Absolute Beginner S Guide To Minecraft Mods Programming Second Edition

Absolute Beginner s Guide to Minecraft   Mods Programming  Second Edition PDF
Author: Rogers Cadenhead
Publisher:
ISBN:
Size: 79.31 MB
Format: PDF, ePub
Category : Java (Computer program language)
Languages : en
Pages : 400
View: 5285

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Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. The easiest, quickest, most entertaining introduction to creating Minecraft mods in Java - updated to use the Spigot server for running your own Minecraft server and creating Minecraft mods Ideal for Minecraft users, young and old, who are new to programming Clear and friendly style assumes no prior programming knowledge Popular author Rogers Cadenhead breaks down Minecraft mods programming concepts and terms into short, easily understandable lessons Fun examples provide a step-by-step, hands-on experience that begins with simple tasks and gradually builds Master Minecraft modding and use Java to transform Minecraft's worlds, tools, behavior, weapons, structures, mobs ... everything! (Plus, you'll learn some basic Java programming skills you can use anywhere.) Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding Minecraft has never been this simple. This is the easiest, most practical beginner's guide to creating killer Minecraft mods in Java; simple, reliable, full-color instructions for doing everything you really want to do. Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing Minecraft Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Learn Java programming while enhancing your favorite game Contents at a Glance Part I: Java from the Ground Up 1 Dig into Minecraft Programming with Java 2 Use NetBeans for Minecraft Programming 3 Create a Minecraft Mod 4 Start Writing Java Programs 5 Understand How Java Programs Work 6 Store and Change Information in a Mod 7 Use Strings to Communicate 8 Use Conditional Tests to Make Decisions 9 Repeat an Action with Loops 10 Store Information with Arrays Part II: The World of Java Objects 11 Create Your First Object 12 Describe What Your Object Is Like.

Sams Teach Yourself Java In 21 Days Covers Java 11 12

Sams Teach Yourself Java in 21 Days  Covers Java 11 12  PDF
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0134663675
Size: 72.36 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 672
View: 7034

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In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer, web servers, and mobile devices. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans–an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Learn rapid application development with Apache NetBeans Create a game using Java

Sams Teach Yourself Java In 21 Days Covering Java 12 Barnes Noble Exclusive Edition

Sams Teach Yourself Java in 21 Days  Covering Java 12   Barnes   Noble Exclusive Edition PDF
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0136702155
Size: 48.74 MB
Format: PDF, Mobi
Category :
Languages : en
Pages : 704
View: 764

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In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer and apps that run on Android phones and tablets. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans—an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Use Java for game programming Create a Slackbot with Java (Exclusive Bonus Chapter)

C In 24 Hours Sams Teach Yourself

C   in 24 Hours  Sams Teach Yourself PDF
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0134192559
Size: 73.76 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 480
View: 2882

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Sams Teach Yourself C++ in 24 Hours is a hands-on guide to the C++ programming language. Readers are provided with short, practical examples that illustrate key concepts, syntax, and techniques. Using a straightforward approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s new in C++14. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Learn how to... Install and use a C++ compiler for Windows, Mac OS X, or Linux Build object-oriented programs in C++ Master core C++ concepts such as functions and classes Add rich functionality with templates and lambda expressions Debug your programs for flawless code Learn exception and error-handling techniques Put to use the new features in C++14, the latest version of the language Create and use templates Control program flow with loops Store information in arrays and strings Declare and use pointers Use operator overloading Extend classes with inheritance Use polymorphism and derived classes Employ object-oriented analysis and design

Java In 21 Days Sams Teach Yourself Covering Java 8

Java in 21 Days  Sams Teach Yourself  Covering Java 8  PDF
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0133755835
Size: 64.64 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 720
View: 6089

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In just 21 days you can acquire the knowledge and skills necessary to develop applications on your computer and apps that run on Android phones and tablets. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 8, this book teaches you about the Java language and how to use it to create applications for any computing environment and Android apps. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. Using your new skills, you will be able to develop your own programs for tasks such as web services, database connectivity, XML processing, and mobile programming. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 8 Learn to develop Java applications and Android apps using NetBeans and Google’s new Android Studio -- two excellent (and free!) programming platforms Covers new features of Java 8 such as closures, the most eagerly anticipated language feature in years Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC 4.2 programming with the Derby database and XML parsing with the open source XOM class library Learn how to use streams to write programs that communicate with the Internet, including socket programming, buffers, channels, and URL handling. Contents at a Glance WEEK 1: The Java Language DAY 1 Getting Started with Java DAY 2 The ABCs of Programming DAY 3 Working with Objects DAY 4 Lists, Logic, and Loops DAY 5 Creating Classesand Methods DAY 6 Packages, Interfaces, and Other Class Features DAY 7 Exceptions and Threads WEEK 2: The Java Class Library DAY 8 Data Structures DAY 9 Working with Swing DAY 10 Building a Swing Interface DAY 11 Arranging Components on a User Interface DAY 12 Responding to User Input DAY 13 Creating Java2D Graphics DAY 14 Developing Swing Applications WEEK 3: Java Programming DAY 15 Working with Input and Output DAY 16 Using Inner Classes and Closures DAY 17 Communicating Across the Internet DAY 18 Accessing Databases with JDBC 4.2 and Derby DAY 19 Reading and Writing RSS Feeds DAY 20 XML Web Services DAY 21 Writing Android Apps for Java APPENDIX A Using the NetBeans IDE APPENDIX B This Book’s Website APPENDIX C Fixing a Problem with the Android Studio Emulator APPENDIX D Using the Java Development Kit APPENDIX E Programming with the Java Development Kit

Modding Minecraft

Modding Minecraft PDF
Author: Guthals
Publisher: John Wiley & Sons
ISBN: 1119177278
Size: 51.11 MB
Format: PDF
Category : Games & Activities
Languages : en
Pages : 128
View: 6347

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My kid can mod Minecraft? Oh my! There’s no doubt about it: Minecraft has taken the world by storm. If your resident Minecraft fanatic is ready to take their experience to a new level of play, introduce them to modding! Modding allows Minecraft players to modify the game through code—giving them the ability to add a variety of gameplay changes, ranging from new blocks and items to new mechanisms to craft. It’s pretty much a Minecraft enthusiast’s dream brought to life! In Modding Minecraft, your child will be introduced to three fun and easy-to-complete projects that teach them the coding skills to make the most of their love of Minecraft. Walking young readers through projects that outline how to create games in Minecraft for single or multiple players, this friendly and accessible guide takes the intimidation out of coding and instills confidence in children as young as seven as they complete cool coding projects to mod their favorite game. Full-color, eye-popping graphics and a short page count hold their attention while the goal-based format keeps them focused on the task at hand. Before you know it, your kid will be writing their own mods and having even more fun with Minecraft. Kids can complete the projects on their own or alongside an adult Introduces getting started with a single-player, single-level game Moves readers on to multi-level game playing Finishes with a multi-level, multi-player game based on the classic “capture the flag” game With simple and clear instruction that your child can understand, Modding Minecraft is the perfect place for your kid to dig deep and open up a whole new world in their creative play.

Java In 21 Days Sams Teach Yourself Covering Java 9

Java in 21 Days  Sams Teach Yourself  Covering Java 9  PDF
Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780672337956
Size: 10.34 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 720
View: 5833

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In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 9. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.

Java In 21 Days Sams Teach Yourself Covering Java 8

Java in 21 Days  Sams Teach Yourself  Covering Java 8  PDF
Author: Rogers Cadenhead
Publisher: Sams
ISBN: 9780672337109
Size: 18.77 MB
Format: PDF
Category : Computers
Languages : en
Pages : 720
View: 7635

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In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 8. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, Sams Teach Yourself Java in 21 Days offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.