Disruptive Innovation In The Fashion Design Classroom With Learning Technology And Social Media

Disruptive Innovation in the Fashion Design Classroom with Learning Technology and Social Media PDF
Author: Nouf Alsuwaida
Publisher:
ISBN:
Size: 57.25 MB
Format: PDF, Mobi
Category :
Languages : en
Pages : 530
View: 4746

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The study investigates what happens when learning technologies are introduced for students in an undergraduate fashion design class. Also, it investigates what are the different ways that fashion design students use online activities and social media to enhance their learning, and specifically by using Quia for teaching fashion design students at a southwestern university in the United States. Quia is a website that is revolutionizing the world of education and learning by integrating games and puzzles into the process of learning and eliminating cumbersome and unexciting learning. The research focused on an independent Fabric Science course (CTF 300/500) in Clothing, Textile & Fashion (CTF) program for undergraduate and graduate fashion design students. It is offered at a southwestern university in the United States in fall 2017. The research design is a qualitative case study method and data was collected through interviews, observation, focus group, pre-survey, and analysis of the documents and artifacts.

The Sage Encyclopedia Of Educational Technology

The SAGE Encyclopedia of Educational Technology PDF
Author: J. Michael Spector
Publisher: SAGE Publications
ISBN: 1483346404
Size: 34.20 MB
Format: PDF
Category : Education
Languages : en
Pages : 968
View: 5740

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The SAGE Encyclopedia of Educational Technology examines information on leveraging the power of technology to support teaching and learning. While using innovative technology to educate individuals is certainly not a new topic, how it is approached, adapted, and used toward the services of achieving real gains in student performance is extremely pertinent. This two-volume encyclopedia explores such issues, focusing on core topics and issues that will retain relevance in the face of perpetually evolving devices, services, and specific techniques. As technology evolves and becomes even more low-cost, easy-to-use, and more accessible, the education sector will evolve alongside it. For instance, issues surrounding reasoning behind how one study has shown students retain information better in traditional print formats are a topic explored within the pages of this new encyclopedia. Features: A collection of 300-350 entries are organized in A-to-Z fashion in 2 volumes available in a choice of print or electronic formats. Entries, authored by key figures in the field, conclude with cross references and further readings. A detailed index, the Reader’s Guide themes, and cross references combine for search-and-browse in the electronic version. This reference encyclopedia is a reliable and precise source on educational technology and a must-have reference for all academic libraries.

Disruptive Classroom Technologies

Disruptive Classroom Technologies PDF
Author: Sonny Magana
Publisher: Corwin Press
ISBN: 1506359078
Size: 16.58 MB
Format: PDF, ePub, Docs
Category : Education
Languages : en
Pages : 152
View: 3719

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Timely and powerful, this book offers a new framework to elevate instructional practices with technology and maximize student learning. The T3 Framework helps teachers categorize students’ learning as translational, transformational, or transcendent, sorting through the low-impact applications to reach high-impact usage of technologies. Teachers and leaders will find: Examples of technology use at the translational, transformational, and transcendent levels Activities, guides, and prompts for deeper learning that move technology use to higher levels of the T3 Framework Evaluative rubrics to self-assess current technology use, establish meaningful goals, and track progress towards those goals

Technology Platform Innovations And Forthcoming Trends In Ubiquitous Learning

Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning PDF
Author: Neto, Francisco Milton Mendes
Publisher: IGI Global
ISBN: 1466645431
Size: 71.28 MB
Format: PDF, ePub
Category : Education
Languages : en
Pages : 317
View: 2325

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It is hard to deny the ubiquity of web technologies used for educational tools; which have provided significant breakthroughs in learning environments. These innovations have contributed to the growing approach of computer-supported education. Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning overviews the opportunities provided by new technologies, applications, and research in the areas of ubiquitous learning and how those technologies can be successfully implemented. This publication is addressed to a wide audience of researchers, students, and educators interested in a better comprehension of learning process requirements that are mediate by an assorted set of technology innovations.

Resources In Education

Resources in Education PDF
Author:
Publisher:
ISBN:
Size: 68.65 MB
Format: PDF, ePub, Mobi
Category : Education
Languages : en
Pages :
View: 4988

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Basics Interactive Design User Experience Design

Basics Interactive Design  User Experience Design PDF
Author: Gavin Allanwood
Publisher: A&C Black
ISBN: 2940496137
Size: 32.28 MB
Format: PDF, Kindle
Category : Design
Languages : en
Pages : 184
View: 1525

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By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed.User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love.With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

The Video Source Book

The Video Source Book PDF
Author: David J. WEINER
Publisher:
ISBN: 9780787634117
Size: 80.33 MB
Format: PDF, ePub, Docs
Category : Video recordings
Languages : en
Pages : 4029
View: 5040

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The Generation X Librarian

The Generation X Librarian PDF
Author: Martin K. Wallace,
Publisher: McFarland
ISBN: 0786486112
Size: 47.90 MB
Format: PDF, ePub, Mobi
Category : Language Arts & Disciplines
Languages : en
Pages : 224
View: 2151

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Generation X includes individuals born roughly between 1961 and 1981. This generation has faced major advances in technology, environmental degradation, and widening economic injustice, all of which affect libraries and librarians. This collection of critical essays highlights the special challenges that face Generation X librarians. Topics covered include management and leadership, rapidly changing technology, social attitudes and stereotypes within popular culture, and how Generation X librarians have responded to or developed in response to those themes. This work fills many of the gaps present in the professional literature on librarianship and our younger generations.

Ubicomp 2001 Ubiquitous Computing

Ubicomp 2001  Ubiquitous Computing PDF
Author: Gregory D. Abowd
Publisher: Springer Science & Business Media
ISBN: 3540426140
Size: 79.15 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 372
View: 3634

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This book constitutes the refereed proceedings of the Third International Conference on Ubiquitous Computing, Ubicomp 2001, held in Atlanta, GA, USA in September/October 2001. The 14 revised full papers and 15 revised technical notes were carefully selected during a highly competitive reviewing process from a total of 160 submissions (90 paper submissions and 70 technical notes submissions). All current aspects of research and development in the booming area of ubiquitous computing are addressed. The book offers topical sections on location awareness, tools and infrastructure, applications for groups, applications and design spaces, research challenges and novel input, and output.