Noncooperative Game Theory

Noncooperative Game Theory PDF
Author: João P. Hespanha
Publisher: Princeton University Press
ISBN: 0691175217
Size: 18.22 MB
Format: PDF, Kindle
Category : Mathematics
Languages : en
Pages : 248
View: 4920

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Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. João Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria—such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty—the unforgiving variable that can wreck engineering designs. Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. An introduction to game theory applications for students of engineering and computer science Materials presented sequentially and in an easy-to-understand fashion Topics explore zero-sum, non-zero-sum, and dynamics games MATLAB commands are included

Game Theory In Action

Game Theory in Action PDF
Author: Stephen Schecter
Publisher: Princeton University Press
ISBN: 0691167656
Size: 76.94 MB
Format: PDF, ePub
Category : Business & Economics
Languages : en
Pages : 320
View: 4104

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The essential textbook for learning game theory strategies Game Theory in Action is a textbook about using game theory across a range of real-life scenarios. From traffic accidents to the sex lives of lizards, Stephen Schecter and Herbert Gintis show students how game theory can be applied in diverse areas including animal behavior, political science, and economics. The book's examples and problems look at such fascinating topics as crime-control strategies, climate-change negotiations, and the power of the Oracle at Delphi. The text includes a substantial treatment of evolutionary game theory, where strategies are not chosen through rational analysis, but emerge by virtue of being successful. This is the side of game theory that is most relevant to biology; it also helps to explain how human societies evolve. Aimed at students who have studied basic calculus and some differential equations, Game Theory in Action is the perfect way to learn the concepts and practical tools of game theory. Aimed at students who have studied calculus and some differential equations Examples are drawn from diverse scenarios, ranging from traffic accidents to the sex lives of lizards A substantial treatment of evolutionary game theory Useful problem sets at the end of each chapter

Game Theory In Biology

Game Theory in Biology PDF
Author: John M. McNamara
Publisher: Oxford University Press, USA
ISBN: 0198815778
Size: 58.38 MB
Format: PDF, ePub, Docs
Category : Psychology
Languages : en
Pages : 352
View: 4191

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This novel reassessment of the field presents the central concepts in evolutionary game theory and provides an authoritative and up-to-date account. The focus is on concepts that are important for biologists in their attempts to explain observations. This strong connection between concepts and applications is a recurrent theme throughout the book.

Beautiful Game Theory

Beautiful Game Theory PDF
Author: Ignacio Palacios-Huerta
Publisher: Princeton University Press
ISBN: 069116925X
Size: 52.52 MB
Format: PDF, ePub
Category : Business & Economics
Languages : en
Pages : 224
View: 348

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A wealth of research in recent decades has seen the economic approach to human behavior extended over many areas previously considered to belong to sociology, political science, law, and other fields. Research has also shown that economics can provide insight into many aspects of sports, including soccer. Beautiful Game Theory is the first book that uses soccer to test economic theories and document novel human behavior. In this brilliant and entertaining book, Ignacio Palacios-Huerta illuminates economics through the world's most popular sport. He offers unique and often startling insights into game theory and microeconomics, covering topics such as mixed strategies, discrimination, incentives, and human preferences. He also looks at finance, experimental economics, behavioral economics, and neuroeconomics. Soccer provides rich data sets and environments that shed light on universal economic principles in interesting and useful ways. Essential reading for students, researchers, and sports enthusiasts, Beautiful Game Theory is the first book to show what soccer can do for economics.

Game Theory Topics

Game Theory Topics PDF
Author: Evelyn C. Fink
Publisher: SAGE Publications, Incorporated
ISBN: 9780761910169
Size: 15.50 MB
Format: PDF, ePub, Docs
Category : Social Science
Languages : en
Pages : 79
View: 585

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Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.

Topics In Game Theory

Topics in Game Theory PDF
Author: Edward M. Bolger
Publisher:
ISBN: 9781598001051
Size: 57.88 MB
Format: PDF, Mobi
Category : Mathematics
Languages : en
Pages : 156
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Topics in Game Theory is based on a set of course notes used by the author in his Game Theory course at Miami University. Game theory uses mathematical models to analyze situations involving conflict or cooperation between decision makers. It can be applied to problems in military strategy, business, political science, economics and other social sciences. The course was very popular. Student demand frequently exceeded available space.

Game Theory

Game Theory PDF
Author: Drew Fudenberg
Publisher: MIT Press
ISBN: 9780262061414
Size: 21.87 MB
Format: PDF, Kindle
Category : Business & Economics
Languages : en
Pages : 579
View: 5099

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This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. This advanced text introduces the principles of noncooperative game theory--including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information--in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.